|Guardian of the Nine|
Need a breath mint?
|Location||Hall of Justice Vaults|
The Guardian of the Nine is the boss encountered at the climax of the The Theft of the Crown quest in the Hall of Justice Vaults instance. He is the vault's defender awoken by the Nashers as they are attempting to steel the Crown of Neverwinter.
The Guardian of the Nine has 3 melee powers; one of which is a charge to quickly get him into range for the other powers. Interestingly, 2 of his three powers also have a knockback effect which then moves you out of his melee range forcing him to chase you down. After you see an indication of his attack you can dodge and avoid the damage. It is entirely possible to defeat this boss without taking a single point of damage.